type: character
description: afraid he's gonna get killed by her
aliases:
- Tlakeln
tags:
- oc
- published
pagelink: https://mernolan.neocities.org/oc-database/mafia-au/tlakeln-orthrod.html
Tlakeln Orthrod
"Tahl-keen"
Skill | Score |
---|---|
STR | ●●●●● |
DEX | ●●○○○ |
CON | ●●●○○ |
INT | ●●●○○ |
WIS | ●○○○○ |
CHA | ●●●○○ |
Race | Gender | Background |
Orc |
Male |
Capo |
30
6'7" (2m)
Gregarious, knows that a friendly demeanor can diffuse most situations - he also thinks it puts people more at ease if they know who he works for (mixed success there). When it comes to "business," Tlakeln would prefer to "do this the easy way," but also jumps at the opportunity to "do things the hard way" if someone decided to be uncooperative.
Can also be an arrogant, self righteous, stubborn, holier-than-thou bastard. This is reinforced by his misdirected sense of self worth being associated with how he can best prove his usefulness and loyalty to Gwynfor. Deep down he desires meaningful connections and is often sympathetic towards people’s struggles, but fears caring for others might be seen as a weakness to be taken advantage of.
His temper can get the better of him when someone (mostly Ulhrah) is able to get under his skin, he lashes out or acts on emotions which usually leads to careless decisions. He’s lived a violent life surrounded by violent people, so violence comes naturally to him. He’s aware of this shortcoming, but feels like there are situations where he has no choice.
Tall and built like a powerlifter (soft muscles, not ripped, boy likes to eat); tan and green skin, pinkish/red cat's eyes, scar across left eyebrow. Generally clean shaven with slicked back hair (it's silky and doesn't stay like this for long). Vaguely Celtic, dragon tattoo on left shoulder. Likes well made and comfortable clothes, not one to wear anything too flashy, more on the classy side of "business casual."
Born into this life of crime and was never offered a chance to live a different life. Proved his usefulness early on as a fighter/muscle, quickly picked up on the politics of “the business” which helped him climb rank to caporegime. As a trusted and loyal confidante, Gwynfor put Tlakeln in charge of one of their local rackets, allowed him to hire his own underlings and grants him the freedom to make decisions, so long as is benefits The Mawr.
Skill | Score |
---|---|
STR | 18 |
DEX | 16 |
CON | 13 |
INT | 13 |
WIS | 10 |
CHA | 10 |
System: Pathfinder
Class | Subclass | Background |
Fighter |
Two-Weapons Fighting |
Soldier, Mercenary |
Race | Gender | Alignment |
Half-Orc |
Male |
Lawful Neutral |
30
6'7"
Drafted into a war against the high elves, who in this game liked to raze entire landmarks, towns, whatever was in their way to remake it in their vision and Tlakeln’s home town was real close to where this was happening (the high elves have horrible twisted creature/war machine things so fighting them was psychologically terrifying and gave my boy some PTSD). This war left the surrounding countries in shambles, Tlakeln’s hometown was abandoned, family gone, he didn’t know what to do so turned to mercenary work for whoever was paying the most, mainly unsavory folks taking advantage of the post war situation. Eventually makes it to the island of Primari (setting for the campaign) with a band of delvers going into ancient ruins trying to scavenge for ancient tech (illegal). Meet's Ulhrah Maulvi during his time on Primari, its a super slow burn.